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DESIGN IS...

1

EMOTIONAL

Art and Design

2

Personal.

Art and Design

3

Essential.

Art and Design

4

Coping up

Art and Design

5

Design is about creating solutions that work well and feel right. It’s about organizing ideas and components in a way that makes sense and improves how we interact with them.

STEM

6

Making the hidden contents of anything visible to the eye

Art and Design

7

A way of communication between sentient beings and their non sentient but essential helpers. Just like the clothes on a Barbie doll tell us what she’s dressed for i.e a doctor, a voleybol player, an astronaut etc, design communicates function, use, aesthetics and direction for almost everything around us.

Business

8

captivating

Art and Design

9

Aesthetics, art and creativity

Social Sciences and Humanities

10

Design is a way of self expressing. It can be in any form , it expresses a person's creativity and is present around us every time in different aspects

Art and Design

11

Swag

Art and Design

12

Transformative

Art and Design

13

Super epic swag

Art and Design

14

Slay

Art and Design

15

For me, design is everything. Whatever we see in the surrounding has some kind of design element present in it. Every shape, every curve, every small detail in the world is a design. We just need to look deeply to see it.

Social Sciences and Humanities

16

Intentions

Art and Design

17

Expression

Art and Design

18

A type of art that communicates a message.

Art and Design

19

Like putting together pieces in a puzzle to form an intricately crafted artwork, structure, writing, etc.

Art and Design

20

omnipresent

Art and Design

21

conveying a message in a most aesthetic way through mass media.

Art and Design

22

the craft of creating solutions that blend functionality with visual appeal.

Art and Design

23

communicating a desired message through enticing visuals.

Art and Design

24

expressing what you want to say in the most practical, aesthetic and purposeful way.

Art and Design

25

Something like art or a picture used to catch someone’s eyes

Art and Design

26

immersive

Art and Design

27

change

Art and Design

28

Building your facilities to the correct technical specifications

STEM

29

What makes things worth looking at. We spend hundreds of dollars enhancing the experience of each of our senses. Fine cuisines for taste, music for your eyes. Design is us spending on enhancing the experience of our eyes.

STEM

30

Making things that connect with people.

Art and Design

31

It should be simple, yet elegant. Complex, yet tessellated. Overwhelming, yet sublime.

STEM

32

a game

STEM

33

Plushies on my bed. They are intended to have a cute appeal with fun cartoon-like look.

Art and Design

34

Aesthetic organization

Art and Design

35

a way to communicate.

Art and Design

36

a way to communicate with others using art

Art and Design

37

Innovation, the future

Social Sciences and Humanities

38

Something that allows me to communicate without words.

Social Sciences and Humanities

39

Representation of anything or the way something looks or is made is design in my point of view.

Social Sciences and Humanities

40

solving problems!

Art and Design

41

A life with sophistication

Art and Design

42

A form of nonverbal communication between humans that demonstrates their values and beliefs

Social Sciences and Humanities

43

Something you create from your vision.

Business

44

The transformation of thoughts into form; the cosmic blueprint from which reality can be crafted.

Business

45

how i can truly express myself

Art and Design

46

a function that single handedly solves everything, just need to call it

STEM

47

Creating something in an image to match something else or to be matched with something

Art and Design

48

A way to create aesthetically pleasing products while maintaining functionality

Art and Design

49

Very skibidi sigma

Trades

50

Making art on a stage!

Public and Social Services

51

How something looks

STEM

52

an artistic and intellectual endeavor pulling from various influences and inspirations (not limited to time, region, genre, and discipline).

Social Sciences and Humanities

53

Manipulating aspects of a product or environment to better serve a specific purpose or population

Social Sciences and Humanities

54

My future

Art and Design

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